3D MODELLING & VISUALIZATION
Selected 3D work exploring character design, product visualization, and digital fashion through modeling, materials, lighting, and cinematic rendering.
Digital Fashion Visualization
Digital fashion visualizations created using Clo3D and rendered in Blender, exploring how clothing can be presented through stylized cinematic environments.
These pieces were originally developed as part of an initiative to provide high-end visual content for clothing brands on social media. The goal was to create visually striking digital fashion renders that could showcase garments in ways that traditional photography could not.
Garments were designed and simulated in Clo3D before being exported to Blender, where environments, lighting, animation, and final renders were produced to create stylized promotional visuals.
Tools:
Clo3D • Blender • Cloth Simulation • Lighting Design • Product Visualization
Luxury Watch Product Visualization
A high-detail luxury watch model created entirely in Blender as a product visualization study, exploring materials, lighting, and presentation techniques used in premium advertising imagery.
The piece was developed as part of an effort to expand the Sporo LTD portfolio while learning advanced hard-surface modelling and product rendering workflows. The goal was to replicate the level of polish typically seen in luxury watch marketing while maintaining full control over the modelling, materials, and lighting pipeline.
The watch was modelled from scratch in Blender, with careful attention given to metal materials, gemstone detailing, and dial design. Multiple renders were produced to explore lighting variations and presentation styles commonly used in product advertising.
Tools:
Blender • Hard Surface Modeling • Product Visualization • Lighting Design • Material Rendering
Petaverse Cat Character Models
Stylized cat character models created for Petaverse Network / Tiny Rebel Games, exploring modular breed variations, fur patterns, and character presentation for a Web3 pet-based game experience.
The work focused on creating appealing, readable cat designs that could support multiple visual variations while maintaining a consistent character style. This included developing different breed appearances, facial markings, and fur pattern combinations suitable for a collectible digital pet system.
The central animated preview cycles through the cat fur patterns and markings I created, demonstrating how a single character base could support a wide range of visual identities for players and collectors.
Tools:
Blender • Character Modeling • Fur Pattern Design • 3D Asset Creation • Game Art