Interactive Experiences

Interactive installations and real-time systems developed for exhibitions, offices, and large-scale experiential environments.

Interactive Media System – PwC Riyadh Office

Summary

An interactive media control system developed for PwC’s new office in Riyadh, designed to manage and display large-scale visual content across a prominent architectural LED installation.

Context

Developed as part of the technology installation for PwC’s new office in Riyadh, Saudi Arabia. The project involved integrating a large architectural corner LED display into the office environment, allowing visual content to be dynamically controlled through a custom-built application.

Due to client confidentiality, the final visual content cannot be publicly displayed. The visuals shown here are a generative TouchDesigner piece I created and temporarily deployed on the screen during installation and testing while the space was still under construction.

My Role

Interactive application development, system integration, and deployment support.

What I Built

Custom Unity application connected directly to the company’s internal Content Management System (CMS)
System allowing PwC to schedule and display videos, images, and interactive content across multiple displays
Integration with a large architectural corner LED display within the office environment
Support for the wider media system powering four large displays spanning three floors of the building
TouchDesigner generative visual piece created to test playback and system performance
Content deployed on the architectural screen during installation and testing

Outcome

The system enabled centralized control and scheduling of digital content across multiple large-scale displays throughout PwC’s new Riyadh office. The Unity application acted as the bridge between the visual installations and the internal CMS, allowing content to be updated and managed across the building’s display network.

The visuals created during testing allowed the display and content management system to be validated prior to deploying the final client content.

NTDP Information Kiosks @ LEAP 2025

Summary

A large-scale interactive touchscreen application developed for the National Technology Development Program (NTDP) at LEAP 2025, allowing visitors to explore the organization’s five strategic pillars, products, and partner companies through a structured interactive interface.

Context

Developed for NTDP (National Technology Development Program) as part of their exhibition presence at LEAP 2025, a major international technology conference held in Riyadh, Saudi Arabia. The installation allowed attendees to explore NTDP’s initiatives, products, and partner companies through an interactive touchscreen experience displayed within the exhibition stand.

The application was designed to communicate a large amount of information in a clear and structured way, enabling visitors to easily navigate through NTDP’s ecosystem and understand how different companies engage with their programs.

My Role

Application design, UX architecture, and full software development.

What I Built

Complete interactive application developed entirely in Unity
A 48+ page interactive experience presenting NTDP’s five strategic pillars
Structured navigation system allowing users to explore products within each pillar
Dedicated information pages explaining each NTDP product and initiative
Interactive company profiles linked to products showing how organizations utilise NTDP programs
Touchscreen navigation system designed for quick exploration during high-traffic exhibition use
Built-in navigation history allowing users to move back through previously viewed pages
Direct navigation controls enabling users to return to the home screen at any time

Outcome

The application enabled visitors at LEAP 2025 to explore NTDP’s ecosystem in a structured and engaging way, presenting complex information about programs, companies, and success stories through an intuitive touchscreen interface.

The system demonstrated how large informational datasets can be transformed into an accessible interactive experience suitable for public exhibitions and high-traffic environments.

Explore Abu dhabi event Installations

Summary

A set of interactive exhibition installations developed for Visit Abu Dhabi at ITB Berlin, allowing attendees to explore tourism content through touchscreen and tablet-controlled immersive displays.

Context

Developed for Visit Abu Dhabi as part of their exhibition presence at ITB Berlin, one of the world’s largest international tourism trade shows held in Berlin, Germany. The installations were designed to help visitors explore destinations across the emirate through interactive displays and immersive visual experiences.

Two systems were created for the stand: a touchscreen interface allowing visitors to browse locations and trigger video content on a large LED display, and an immersive walkthrough tunnel where attendees could switch between destination films showcasing Al Ain and Al Dhafra.

My Role

Interactive application development, system architecture, and hardware integration.

What I Built

Unity-based touchscreen application used to trigger destination content on a large LED wall
Interactive UI allowing visitors to explore locations across Abu Dhabi
Unity-based iPad controller application used to control tunnel content
UDP communication system linking the tablet interface to media playback hardware
Playback system powered by two BrightSign media players
Immersive tunnel installation allowing visitors to switch between Al Ain and Al Dhafra content
Idle video system that automatically played when no user interaction occurred

Outcome

The installations provided an engaging way for visitors to explore Abu Dhabi’s destinations during the exhibition. The immersive tunnel proved particularly popular, with many attendees stepping inside the experience and taking photos and videos to share on social media.

The project demonstrated the effectiveness of combining interactive control systems with large-scale visual installations to create memorable exhibition experiences.

Gesture-Controlled Dome Experience

Summary

An experimental interactive installation using a LiDAR depth sensor and TouchDesigner to allow visitors to control generative visuals inside a full-dome projection environment.

Context

During downtime between client projects at Power Interactive, I developed an experimental immersive installation exploring how full-dome environments could become interactive rather than purely cinematic. The experiment was later used by the company as a marketing demonstration of our interactive capabilities.

My Role

Concept development, technical architecture, and implementation.

What I Built

  • Interactive visual system built in TouchDesigner

  • Kinect / LiDAR depth sensing used to track audience movement

  • Real-time generative particle visuals reacting to body motion

  • Particles could be attracted and manipulated by hand gestures

  • Particle collisions created bursts of colour and visual energy

  • Content mapped to a Full Dome Pro hemispherical projection system

  • Real-time interaction between audience gestures and dome visuals

Outcome

The installation demonstrated how traditionally passive dome environments could become interactive spatial experiences, turning viewers into active participants inside the projection.

The experiment was later used by Power Interactive as a marketing showcase to demonstrate the studio’s capabilities in immersive and interactive installations.

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AR / VR